Dev Diary MadByte Dev Diary – Map Design 27 May 2024 Our Junior 3D artist Aykut Düz explains how we design the maps of Zula and internal map testing process. ShareTweetPinShareSend Previous PostMadByte Dev Diary – The Use of LightMap Next PostMadByte Dev Diary – Making of Smoke Bomb İlginizi Çekebilir Dev Diary – Server Client Communication 27 May 2024 Zula’s First Outside Stability & Performance Test At A Local Internet Cafe. 27 May 2024 Dev Diary – Getting the Environment Dirty 27 May 2024 Developer Diaries: Battle Royale Map Development Process 27 May 2024