Dev Diary MadByte Dev Diary – Making of Smoke Bomb 27 May 2024 Our game programmer Can Mert Bozkurt explains how we create smoke bomb effect in game in detail. ShareTweetPinShareSend Previous PostMadByte Dev Diary – Map Design Next PostMadByte Dev Diary – Level of Detail And Its Use On Weapons İlginizi Çekebilir Dev Diaries: Battle Royale Mode Free Fall / Parachute Mechanics 27 May 2024 Zula’s First Outside Stability & Performance Test At A Local Internet Cafe. 27 May 2024 MadByte Dev Diary – Scrum Method in Project Management 27 May 2024 Dev Diary – Announcement About The Beta Stage of Zula 27 May 2024