Dev Diary MadByte Dev Diary – Game Engine 27 May 2024 Our Development Director Yasin Demirden, talks about the game engine used in Zula and why this engine was chosen. ShareTweetPinShareSend Previous PostMadByte Developer Diary – Introduction Next PostMadByte Dev Diary – Which Programs We Use For Graphics? İlginizi Çekebilir MadByte Dev Diary – Level of Detail And Its Use On Weapons 27 May 2024 Dev Diary – Optimization for LoD (Time-Lapse Video) 27 May 2024 MadByte Dev Diary – Making of Smoke Bomb 27 May 2024 Developer Diaries: Adding Roads to the Battle Royale Map 27 May 2024