Dev Diary MadByte Dev Diary – Game Engine 27 May 2024 Our Development Director Yasin Demirden, talks about the game engine used in Zula and why this engine was chosen. ShareTweetPinShareSend Previous PostMadByte Developer Diary – Introduction Next PostMadByte Dev Diary – Which Programs We Use For Graphics? İlginizi Çekebilir Dev Diary: Modelling of The Maiden’s Tower Map 27 May 2024 Dev Diary – Tool For Texture Compression 27 May 2024 Dev Diary – Cloth Animation 27 May 2024 Dev Blog – Identifying the Players’ State 27 May 2024